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InteractiveMuseums
A visitor holds a tablet showing an AR information overlay in front of a gallery painting

Augmented Reality Exhibits

Point a tablet or phone at an object and see what's missing — a reconstructed wing, a faded inscription, the person who once owned it. AR adds a layer of story without touching the artifact itself.

Photo: Kippelboy, CC BY-SA 3.0, via Wikimedia Commons

Where it works

Common ways museums use this.

Virtual Reconstruction

Show a ruin, fossil, or damaged artifact as it originally looked.

Label-Free Detail

Let visitors pull up as much or as little depth as they want, instead of a fixed wall panel.

AR Trails

Guide families through a themed trail that unlocks characters and animations gallery to gallery.

Object Handling Alternatives

Let visitors "handle" fragile objects virtually, from every angle.

What's included

Built in, not bolted on.

  • Works on visitors' own phones (web AR) or loaned tablets
  • No app-store install required for web-based experiences
  • Marker-based or markerless recognition depending on the object
  • Content updates centrally without reprinting anything
  • Usage data on which artifacts get the most AR engagement
  • Designed as a supplement to the object, never a replacement for it

Good to know

Typical footprint
Per-case or per-gallery, scales to a full-building trail
Install time
Mostly content and calibration time — minimal physical install
Accessibility
Audio narration and captions built into the same overlay
Power & network
Wi-Fi coverage recommended across the trail area

General guidance — every space is different. We confirm exact requirements after a site visit.

Let's talk about augmented Reality Exhibits for your space.

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