Interactive Floors
A floor that reacts when you step on it turns a transition space or a children's gallery into part of the exhibit — no controller, no screen to stand in front of, just movement.
Photo: "Chemical Engineer", CC BY-SA 4.0, via Wikimedia Commons
Where it works
Common ways museums use this.
Children's Galleries
Turn abstract science concepts into games you play with your feet.
Wayfinding Moments
Light a path across a lobby or transition space between galleries.
Ecosystem & Habitat Play
Let footsteps "grow" plants, scatter leaves, or ripple water underfoot.
Group Challenges
Cooperative or competitive floor games for school groups and birthday visits.
What's included
Built in, not bolted on.
- Motion sensing with no wearables required
- Durable, slip-rated surface built for continuous foot traffic
- Library of ready-made games plus fully custom builds
- Supports large groups moving simultaneously
- Low-maintenance projector or embedded-display options
- Easy content swaps for seasonal or temporary programming
Good to know
- Typical footprint
- From a 10×10 ft transition space up to a full gallery floor
- Install time
- 2–4 days including surface prep
- Accessibility
- Wheelchair and low-mobility friendly interaction modes available
- Power & network
- Standard mains power; no network required for offline content
General guidance — every space is different. We confirm exact requirements after a site visit.
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